Website, Web Application, and Game projects offer ready-made templates when you create a new project, real, working starting points rather than empty shells.
What a template gives you
A template is a fully built, functioning example: a SaaS landing page with a hero section, pricing, and testimonials already laid out; a Web Application with a working login flow already wired to a database; a Platformer game with gravity, a controllable player, and a scoring system already connected. You customize the content, styling, and behavior from there instead of assembling every block from zero.
When to start from a template
- You want something publishable quickly and will adapt the content to fit.
- You're still learning how blocks connect, seeing a real, working example teaches this faster than reading documentation.
- Your idea is close to a common pattern (a landing page, a login flow, a platformer).
When to start blank
- You already know roughly what you're building and don't want to spend time stripping out example content first.
- Your layout or structure is unusual enough that a template would fight you more than help.
Tip: Not sure? Start from a template anyway. Removing blocks you don't need is faster than building the same structure from an empty canvas, and you can always delete everything and start over if it isn't working out.